## Example of Scoring

The diagram below shows the puzzle at the end of the game. Mark Henry was guilty of the murder.

Tallying up the links, Jinteki and Cardinal Reese have 2 each, and Human First and Haas-Bioroid have 1 apiece. This means that street favors and Haas tokens are worth +1 VP each, Jinteki tokens are worth +2 each, and "sad endings" (endings worth -1 VP or less) are worth an extra -2 VP each.

Raymond is the first to score. First, he has two Haas tokens worth 4 VP each (normally they're worth 3 VP, but the puzzle has boosted their value). He also has a conspiracy token (4 VP) and two street favors (1 VP each, again due to the puzzle). Lastly, he has 4 trauma (-4 VP). Therefore, from just his tokens, Raymond has 10 VP.

Next, he adds in 14 VP from his plot, bringing him to 24 VP. His guity hunch are wrong, so he gets only 5 VP from his innocent hunch, bringing his final tally to 29 VP. If Eve had been the murderer, he would've received an extra 18 VP (15, plus 3 more for being obsessed).

Caprice scores next. Tallying her tokens, she has two Jinteki tokens (5 VP each, gaining +2 each from the puzzle), 1 street favor (1 VP), and two trauma (-2 VP). This brings her to 9 VP so far.

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Both of Caprice's hunches were correct, so she receives 20 VP for that (29 VP total).

Finally, Caprice has one happy ending (7 VP) and one sad ending (-1, reduced to -3 VP because of the puzzle). That brings her final tally to 33 VP.

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Rachel scores last. Adding up her tokens, she has one Jinteki token (5 VP), two Haas tokens (4 VP each), one conspiracy token (4 VP), two street favors (2 VP), and one trauma (-1 VP). She also has two Captain Beckmann favors, which count as street favors, giving her another 2 VP, for a total of 20 VP.

She receives no VP for her incorrect hunches, but she receives 3 VP for her leftover money, bringing her to 23 VP.

Finally, looking at her plots, she receives 13 VP for her two happy endings, and 2 final VP for her two unspent Captain Beckmann favors, giving her 38 VP total. Even though she didn't solve the murder, Rachel is the winner!

evidence file, valued at -1, 2, 4, and 4, the players would discard the two 4 tokens, since they share the highest value on that file.

4. Add up all of the values remaining evidence on the suspect, across all three files.

5. Match each perjury token up with an alibi or surprise witness on the same suspect. Any perjury token that cannot be matched up with an alibi or surprise witness is discarded without effect. Subtract 5 from the evidence total for each alibi or surprise witness on the suspect that is not matched up with a perjury token. Add 5 for each alibi or surprise witness on the suspect that is matched up with a perjury token.

Note: When matching perjury tokens with surprise witnesses and alibis, it doesn't matter what file the tokens are placed in on the suspect sheet.

The suspect with the highest total is the murderer (even if that total is lower than zero). The player with that suspect's guilty hunch is correct, and every player with any other suspect's innocent hunch is correct. (Exception: Hunches for suspects who have been killed are never correct.)

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