To access the camera hardware directly, you need to add the camera permission to your application manifest.
Use the Camera class to adjust camera settings, specify image preferences, and take pictures.
To access the Camera Service, use the static open method on the Camera class. When your application has finished with the Camera, remember to relinquish your hold on it by calling release, as shown in the simple pattern shown in the Listing 11-12.
LISTING 11-12: Using the Camera
Available for download on Camera camera = Camera.open(); Wrox.com [ ... Do things with the camera camera.release();
The Camera, open method will turn on and initialize the Camera. At this point it is ready for you to modify settings, configure the preuieiv surface, and take pictures, as shown in the following sections.
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