Drawing and Working with Animation 205

Drawing on the Screen 205

Working with Canvases and Paints 205 Working with Text 210

Using Default Fonts and Typefaces 210 Using Custom Typefaces 211 Measuring Text Screen Requirements 212

Working with Bitmaps 212

Drawing Bitmap Graphics on a Canvas 213 Scaling Bitmap Graphics 213 Transforming Bitmaps Using Matrixes 213 Working with Shapes 214

Defining Shape Drawables as XML Resources 214 Defining Shape Drawables Programmatically 215 Drawing Different Shapes 215 Working with Animation 221

Working with Frame-by-Frame Animation 223 Working with Tweened Animations 224 Summary 230

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